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dojox.gfx3d.Object(Object in the following) is the base class for other 3D objects, equivalent to dojo.gfx.Shape. Here are the available attributes:
- Node
- the attached DOM node
- Object
- interface for the users to manipulate the 3D object. For example, dojox.gfx3d.Triangle's Object is the triple (a, b, c)
- Texture
- used to render the surface6
- Stroke
- stroke attribute for the line
- Transform
- world transform matrix
The following 3D objects are derived from Object:
- dojox.gfx3d.Line
- dojox.gfx3d.Path
- dojox.gfx3d.Triangle
- dojox.gfx3d.Cube
- dojox.gfx3d.Cylinder
- dojox.gfx3d.Cone
- dojox.gfx3d.Pipe
Subsections
2007-06-20